remove debug messages
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1
main.lua
1
main.lua
@@ -37,6 +37,7 @@ if os.getenv("LOCAL_LUA_DEBUGGER_VSCODE") == "1" then
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function love.load()
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love.window.setTitle('SpiderCut')
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love.graphics.setDefaultFilter('nearest', 'nearest')
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love.graphics.setLineJoin( "miter" )
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math.randomseed(os.time())
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push:setupScreen(VIRTUAL_WIDTH, VIRTUAL_HEIGHT, WINDOW_WIDTH, WINDOW_HEIGHT, {
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@@ -39,13 +39,9 @@ function Player:init(def, level )
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end
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function Player:isMoveAllowed(point)
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print("Player:isMoveAllowed " .. tostring(point[1]) .. "," .. tostring(point[2]))
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point = {point[1] + self.width/2, point[2] + self.width/2}
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print("Player:isMoveAllowed " .. tostring(point[1]) .. "," .. tostring(point[2]))
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for i,segment in pairs (self.trailSegments) do
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if segment:pointInSegment(point) then
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print("Player:isMoveAllowed = false")
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print_r(segment)
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return false
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end
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end
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