Initial commit

This commit is contained in:
Angel Checa Monroy
2015-11-23 16:40:24 +00:00
commit 384c2727fd
36 changed files with 1234 additions and 0 deletions

11
core/build.gradle Normal file
View File

@@ -0,0 +1,11 @@
apply plugin: "java"
sourceCompatibility = 1.6
[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
sourceSets.main.java.srcDirs = [ "src/" ]
eclipse.project {
name = appName + "-core"
}

View File

@@ -0,0 +1,114 @@
package checamon.games.virtuacards;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.math.Rectangle;
/**
* Created by angelcheca on 17/11/15.
*/
public class Card {
private TextureRegion card;
private Point position;
private Sprite cardSprite;
private float sizeX;
private float sizeY;
//private boolean faceUp;
//private boolean onTable;
//private float orientation;
public Card(Texture deckImage, Point p, float sizeX, float sizeY, float u, float v, float u2, float v2) {
TextureRegion c = new TextureRegion(deckImage,u,v,u2,v2);
this.cardSprite = new Sprite(c);
this.card = c;
this.sizeX = sizeX;
this.sizeY = sizeY;
this.position = p;
this.cardSprite.setPosition(p.getX(),p.getY());
this.cardSprite.setSize(sizeX,sizeY);
}
public Card(Texture deckImage, float u, float v, float u2, float v2) {
TextureRegion c = new TextureRegion(deckImage,u,v,u2,v2);
this.cardSprite = new Sprite(c);
this.card = c;
this.sizeX = 100f;
this.sizeY = 130f;
this.position = new Point(100f, 100f);
}
public Card(TextureRegion region) {
this.card = region;
this.cardSprite = new Sprite(region);
this.sizeX = 100f;
this.sizeY = 130f;
this.cardSprite.setSize(sizeX, sizeY);
this.position = new Point(100f, 100f);
this.cardSprite.setPosition(position.getX(), position.getY());
}
public void drawCardSprite(SpriteBatch batch,Point point, float sizeX, float sizeY){
this.cardSprite.setPosition(point.getX(), point.getY());
this.cardSprite.setSize(sizeX, sizeY);
this.cardSprite.draw(batch);
//this.position = point;
}
public void drawCardSprite(SpriteBatch batch, float sizeX, float sizeY){
this.cardSprite.setPosition(this.position.getX(), this.position.getY());
this.cardSprite.setSize(sizeX, sizeY);
this.cardSprite.draw(batch);
//this.sizeX = sizeX;
//this.sizeY = sizeY;
}
public void drawCardSprite(SpriteBatch batch){
//this.cardSprite.setCenter(this.cardSprite.getX() + 1, this.cardSprite.getY() + 1);
this.cardSprite.draw(batch);
}
public boolean isTouched(float x, float y){
Rectangle r = this.getCardRectangle();
float h = r.getHeight();
float w = r.getWidth();
r.setHeight(r.getHeight() * 20);
r.setWidth(r.getWidth() * 20);
r.setPosition(r.getX() - (r.getWidth() - w)/2, r.getY() - (r.getHeight() - h)/2);
return r.contains(x, y);
}
public Rectangle getCardRectangle(){
return this.cardSprite.getBoundingRectangle();
}
public void setSize(float sizeX, float sizeY){
this.sizeX = sizeX;
this.sizeY = sizeY;
}
public TextureRegion getCard() {
return card;
}
public Point getPosition() {
return position;
}
public void setPosition(Point position) {
this.cardSprite.setCenter(position.getX(), position.getY());
this.position.setCoordinates(position.getX(),position.getY());
}
public Sprite getCardSprite() {
return this.cardSprite;
}
}

View File

@@ -0,0 +1,123 @@
package checamon.games.virtuacards;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import java.util.ArrayList;
import java.util.HashMap;
/**
* Created by angelcheca on 17/11/15.
*/
public class Deck {
private ArrayList<Card> cards;
private HashMap<Integer,Integer> drawOrder;
private int numberOfCards;
private Sprite result;
public Deck(Texture texture) {
try {
TextureRegion[][] cc = new TextureRegion(texture).split(texture.getWidth()/13,texture.getHeight()/5);
this.cards = new ArrayList();
this.drawOrder = new HashMap<Integer,Integer>();
int index = 0;
for (int i = 0; i < 5; i++) {
for (int j = 0; j < 13; j++){
this.cards.add(index, new Card(cc[i][j]));
this.drawOrder.put(index, -1);
index++;
}
}
this.numberOfCards = 54;
}catch (Exception e)
{
e.printStackTrace();
}
}
public ArrayList<Card> getCards() {
return cards;
}
public void drawCard(SpriteBatch batch, int cardIndex, float x, float y, float sizeX, float sizeY){
try {
batch.draw(cards.get(cardIndex).getCard(),x,y,sizeX, sizeY);
cards.get(cardIndex).setPosition(new Point(x,y));
}catch (Exception e)
{
e.printStackTrace();
}
}
public void drawCards(SpriteBatch batch)
{
boolean exit = false;
Sprite aux;
int i = 0;
while (i < numberOfCards && !exit){
if (drawOrder.get(i) > -1){
cards.get(drawOrder.get(i)).drawCardSprite(batch);
i++;
}
else
exit = true;
}
}
public boolean isTouchingCard(float x, float y){
boolean exit = false;
boolean result = false;
int i = 0;
while (i < numberOfCards && !exit){
if (drawOrder.get(i) > -1){
if (cards.get(drawOrder.get(i)).isTouched(x,y)) {
result = true;
exit = true;
}
i++;
}
else
exit = true;
}
return result;
}
public Card getTouchedCard(float x, float y){
boolean exit = false;
this.result = null;
Card cardResult = null;
int i = 0;
while (i < numberOfCards && !exit){
if (drawOrder.get(i) > -1){
if (cards.get(drawOrder.get(i)).isTouched(x,y)) {
this.result = cards.get(drawOrder.get(i)).getCardSprite();
cardResult = cards.get(drawOrder.get(i));
exit = true;
}
i++;
}
else
exit = true;
}
return cardResult;
}
public HashMap<Integer,Integer> getDrawOrder() {
return drawOrder;
}
}

View File

@@ -0,0 +1,7 @@
package checamon.games.virtuacards;
/**
* Created by angelcheca on 17/11/15.
*/
public class Hand {
}

View File

@@ -0,0 +1,7 @@
package checamon.games.virtuacards;
/**
* Created by angelcheca on 17/11/15.
*/
public class Player {
}

View File

@@ -0,0 +1,101 @@
package checamon.games.virtuacards;
import java.util.Iterator;
import java.util.List;
/**
* Created by angelcheca on 16/11/15.
*/
public class Point {
private float x;
private float y;
public Point (float xNew, float yNew)
{
x = xNew;
y = yNew;
}
public float getX ()
{
return x;
}
public float getY ()
{
return y;
}
public boolean insideSquare(int deltaX, int deltaY)
{
boolean result = false;
if (x <= deltaX && y <= deltaY)
result = true;
return result;
}
public boolean insideRightSquare(float deltaX, float deltaY)
{
boolean result = false;
if (x <= x + deltaX && y <= y + (deltaY/2) && y > y - (deltaY/2))
result = true;
return result;
}
public boolean insideLeftSquare(float deltaX, float deltaY)
{
boolean result = false;
if (x >= x - deltaX && y <= y + (deltaY/2) && y > y - (deltaY/2))
result = true;
return result;
}
public static boolean pointListInsideDoubleTouchedDrag(List<Point> points, float deltaX, float deltaY){
boolean result = true;
Point p0 = null;
Point p1 = null;
int direction = 0;
for (Iterator<Point> it = points.iterator(); it.hasNext();){
Point p = it.next();
if (p1 == null)
p1 = p;
if (p0 != null) {
if (p.getX() >= p0.getX()) {
if (direction == 0)
direction++; // Always 1 when going to the right
if (!p.insideRightSquare(deltaX,deltaY) || direction > 1) //Already changed direction to the left and now has come back to the right or outside the range
{
result = false;
break;
}
} else
{
if (direction == 1)
direction++; // Always 2 when going to the left
if (!p.insideLeftSquare(deltaX, deltaY) || direction == 0 || direction > 2) //Already changed direction several times or has started going left or outside range
{
result = false;
break;
}
}
}
p0 = p;
}
if (direction < 2) // less than two changes of direction
result = false;
return result;
}
public void setCoordinates(float x, float y) {
this.x = x;
this.y = y;
}
}

View File

@@ -0,0 +1,246 @@
package checamon.games.virtuacards;
import com.badlogic.gdx.ApplicationAdapter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.InputProcessor;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import java.util.ArrayList;
public class VirtuaCards extends ApplicationAdapter implements InputProcessor {
SpriteBatch batch;
Sprite sprite;
Texture img, deck1;
BitmapFont font;
String debugText;
TextureRegion deck1region;
TextureRegion[][] regions;
TextureRegion deck2region;
Sprite sprite2;
private float x, y;
private int dragCounter;
private ArrayList<Point> dragBuffer;
private Sprite touchedSprite;
Deck fullDeck;
Texture deck;
int cardCounter = 0;
@Override
public void create () {
batch = new SpriteBatch();
//img = new Texture("badlogic.jpg");
deck1 = new Texture("deck1pic.png");
TextureRegion[][] cc = new TextureRegion(deck1).split(deck1.getWidth()/2,deck1.getHeight()/2);
deck1region = new TextureRegion(cc[0][0]);
deck2region = new TextureRegion(cc[0][1]);
try {
deck = new Texture("full_french_deck.png");
} catch (Throwable e) {
e.printStackTrace();
}
font = new BitmapFont();
font.setColor(Color.BLUE);
//sprite = new Sprite(deck1);
sprite = new Sprite(deck1region);
sprite2 = new Sprite(deck2region);
sprite2.setPosition(50f, 50f);
sprite2.scale(-0.75f);
x = 0;
y = 0;
sprite.setPosition(x, y);
sprite.scale(-0.75f);
debugText = "LOADING ...";
if (deck == null)
debugText += " DECK IS NULL";
dragCounter = 0;
dragBuffer = new ArrayList();
fullDeck = new Deck(deck);
touchedSprite = null;
fullDeck.getDrawOrder().put(0, 13);
}
@Override
public void render() {
Gdx.gl.glClearColor(0.2f, 0.6f, 0.2f, 0);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
Gdx.input.setInputProcessor(this);
batch.begin();
//sprite.draw(batch);
//sprite2.draw(batch);
fullDeck.drawCards(batch);
/*
if (touchedSprite != null)
touchedSprite.draw(batch);
*/
//font.draw(batch, debugText, 20, 40);
batch.end();
}
/**
* Called when a finger or the mouse was dragged.
*
* @param screenX
* @param screenY
* @param pointer the pointer for the event. @return whether the input was processed
*/
@Override
public boolean touchDragged(int screenX, int screenY, int pointer) {
//deck
if (fullDeck.isTouchingCard(screenX, Gdx.graphics.getHeight() - screenY)){
fullDeck.getTouchedCard(screenX, Gdx.graphics.getHeight() - screenY).setPosition(new Point(screenX, Gdx.graphics.getHeight() - screenY));
/*touchedSprite = fullDeck.getTouchedCard(screenX, Gdx.graphics.getHeight() - screenY).getCardSprite();
if (touchedSprite != null)
touchedSprite.setCenter(screenX, Gdx.graphics.getHeight() - screenY);*/
cardCounter++;
/*
debugText = "Card: X=" + String.valueOf(touchedSprite.getX()) + ", Y=" + String.valueOf(touchedSprite.getY()) +
"; Touch X=" + String.valueOf(screenX) + ", Y=" + String.valueOf( Gdx.graphics.getHeight() - screenY) + " DragCounter=" + String.valueOf(dragCounter) +
" DragBuffer Length: " + String.valueOf(dragBuffer.size()) + " Touch Card Counter = " + toString().valueOf(cardCounter);
*/
}
else if (dragCounter > 0) {
dragCounter = 0;
dragBuffer.clear();
}
return true;
}
/**
* Called when a key was pressed
*
*/
@Override
public boolean keyDown(int keycode) {
return false;
}
/**
* Called when a key was released
*
*/
@Override
public boolean keyUp(int keycode) {
return false;
}
/**
* Called when a key was typed
*
* @param character The character
* @return whether the input was processed
*/
@Override
public boolean keyTyped(char character) {
return false;
}
/**
*
* @param screenX The x coordinate, origin is in the upper left corner
* @param screenY The y coordinate, origin is in the upper left corner
* @param pointer the pointer for the event.
* @param button the button
* @return whether the input was processed
*/
@Override
public boolean touchDown(int screenX, int screenY, int pointer, int button) {
debugText = "Touch DOWN X=" + String.valueOf(screenX) + ", Y=" + String.valueOf(screenY) + " Image X=" +
String.valueOf(sprite.getX()) + " Y=" + String.valueOf(sprite.getY()) + " DragCounter=" + String.valueOf(dragCounter) + " DragBuffer Length: " + String.valueOf(dragBuffer.size());;
/*Rectangle r = sprite.getBoundingRectangle();
if (r.contains(screenX,Gdx.graphics.getHeight() - screenY)) // It is touching the deck
{
batch.begin();
sprite.draw(batch);
batch.end();
}
*/
dragCounter = 0;
dragBuffer.clear();
cardCounter = 0;
return true;
}
/**
*
* @param screenX
* @param screenY
* @param pointer the pointer for the event.
* @param button the button @return whether the input was processed
*/
@Override
public boolean touchUp(int screenX, int screenY, int pointer, int button) {
if (Point.pointListInsideDoubleTouchedDrag(dragBuffer, 75, 50) && dragCounter > 0)
{//double swipe, left/right recognised
debugText = "DoubleSwipe UP X=" + String.valueOf(screenX) + ", Y=" + String.valueOf(screenY) + " Image X=" +
String.valueOf(sprite.getX()) + " Y=" + String.valueOf(sprite.getY()) + " DragCounter=" + String.valueOf(dragCounter) + " DragBuffer Length: " + String.valueOf(dragBuffer.size());
//fullDeck.getDrawOrder().put(0, 11);
}
else
{
debugText = "Touch UP X=" + String.valueOf(screenX) + ", Y=" + String.valueOf(screenY) + " Image X=" +
String.valueOf(sprite.getX()) + " Y=" + String.valueOf(sprite.getY()) + " DragCounter=" + String.valueOf(dragCounter) + " DragBuffer Length: " + String.valueOf(dragBuffer.size());
}
dragCounter = 0;
dragBuffer.clear();
cardCounter = 0;
return true;
}
/**
* Called when the mouse was moved without any buttons being pressed. Will not be called on iOS.
*
* @param screenX
* @param screenY
* @return whether the input was processed
*/
@Override
public boolean mouseMoved(int screenX, int screenY) {
return false;
}
/**
* Called when the mouse wheel was scrolled. Will not be called on iOS.
*
* @param amount the scroll amount, -1 or 1 depending on the direction the wheel was scrolled.
* @return whether the input was processed.
*/
@Override
public boolean scrolled(int amount) {
return false;
}
}